Final Boss Blog

Friday, 9 November 2012

Textured House




Posted by Melvin Mohabeer at 14:55 No comments:
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Thursday, 8 November 2012

House Asset




Posted by Melvin Mohabeer at 08:09 No comments:
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Tuesday, 6 November 2012

Textured Treasure Chest




Posted by Melvin Mohabeer at 06:58 No comments:
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Tuesday, 30 October 2012

3Ds Treasure Chest



Posted by Melvin Mohabeer at 04:48 No comments:
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Friday, 26 October 2012

Export to unity test


Posted by Melvin Mohabeer at 07:23 No comments:
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Bridge Example



 

Posted by Melvin Mohabeer at 06:53 No comments:
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Monday, 8 October 2012

Troll Lighting Render





Posted by Melvin Mohabeer at 08:24 No comments:
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Render images of Army Complex





Posted by Melvin Mohabeer at 07:22 No comments:
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a start on zspheres to make a character




Posted by Melvin Mohabeer at 06:05 No comments:
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Thursday, 27 September 2012

Concept Gun Take 2..


Posted by Melvin Mohabeer at 08:37 No comments:
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Attempting to Box Model..


Posted by Melvin Mohabeer at 06:57 No comments:
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Front and Side



Posted by Melvin Mohabeer at 05:36 No comments:
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Wednesday, 26 September 2012

Final 3/4 veiw 'Acid Slug'


Posted by Melvin Mohabeer at 07:29 No comments:
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Working it ooooout









Posted by Melvin Mohabeer at 07:28 No comments:
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Tuesday, 25 September 2012

Audit Moodboard


Posted by Melvin Mohabeer at 04:30 No comments:
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Blog Archive

  • ▼  2012 (15)
    • ▼  November (3)
      • Textured House
      • House Asset
      • Textured Treasure Chest
    • ►  October (6)
      • 3Ds Treasure Chest
      • Export to unity test
      • Bridge Example
      • Troll Lighting Render
      • Render images of Army Complex
      • a start on zspheres to make a character
    • ►  September (6)
      • Concept Gun Take 2..
      • Attempting to Box Model..
      • Front and Side
      • Final 3/4 veiw 'Acid Slug'
      • Working it ooooout
      • Audit Moodboard

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